Fallout 4, one of the most highly anticipated triple A games of 2015 definitely lived up to it's name and all I can say is that Bethesda have done it again. If or when you buy Fallout 4 it's guaranteed that you won't have much of a life once you do as you'll be completely glued to the screen, at least I certainly was.
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I'll start with what is good about this game and later discuss a few issues that I had whilst playing it. Fallout 4 is a big improvement over the earlier titles Fallout 3 and New Vegas, mainly due to the redesign of nearly all the models of in- game equipment, world objects and robots. Let's not forget that there is new content in Fallout 4 such as the improved armour system where you can choose a full piece that covers the whole body, or a set that you can mix and match to your hearts content. The combat system in Fallout 4 is a big improvement and makes Iron sights a viable option in combat whilst VAT's is as good as ever with some minor improvements like a critical hit meter which you can activate after landing multiple hits on an enemy.
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I won't give to much away but Fallout also has a crafting system similar to Skyrim, just without the crafting part, as all you can do is improve existing equipment with mods, rather than create anything new. One big part of the crafting system is the ability to build a town/outpost, which is a good edition. Kudos to Bethesda as they seem to have looked at popular Mods for Fallout 3 and New Vegas, like Wasteland Defence and armour that requires a power source and made them their own.
The weapon actions, such as reloading and swinging, are a vast improvement and look more realistic. Also the sound quality of the game is excellent, especially the weapon and creature noises.
The weapon actions, such as reloading and swinging, are a vast improvement and look more realistic. Also the sound quality of the game is excellent, especially the weapon and creature noises.
The Perk system is one part of the game that has improved exponentially, it has more impact, game play wise and is more in-depth than ever before, which makes choosing difficult but diversity and re- playability much better as you can create a kind of character with a different play style.
Lastly the part of the game that I most wanted to talk about, Power Armour. Bethesda have done the greatest job redesigning Power Armour and the mods that go with them. The fact that you can walk underwater, drop from any height without taking damage, power punch people, makes wearing it awesome and worth while. The clunkiness of it, the way you get in and out of the suit and that you need a special core to power one definitely makes it more realistic and cool. I won't go into detail on Power Armour mods other than you can get a Jet Pack, all the more reason to buy the game.
Now on to some issues, the graphics of the game are a slight improvement over Skyrim's which for a next generation game is a disappointment. The face models of all characters are still quite poor and you can get some very unrealistic looks from NPC's that your character is talking to. Furthermore you get occasional ugly, low resolution textures from items lying on the floor or world objects that can't be moved. On a side note I miss the fact that your character doesn't put an equipped weapon on his/her back and it makes you wonder where he/she is storing it now. I personally was looking for Bethesda to create a more in-depth weapon system so that you can have multiple weapons displayed at once, such as a pistol in a holster and a rifle on your back.
The companions still get in your way, blocking doors and stairways and sometimes even getting you completely stuck, the problem is a longstanding issue within the franchise. Also the companion wheel is hell to use as I have found that some companions tend to run away whilst you try to open their inventory or you move slightly and the wheel disappears which gets really annoying.
I don't know if anyone else found this but the Perk System confused me. My brain perceived that you had to reach level 10 of the first row perks before moving on and subsequently this messed my early game up as I only realised when I was level 35 that I could select perks on lower levels. Bethesda didn't really explain anything about the perk system other than how it gives you better skills and for me their help guide doesn't really help as it doesn't give an in-depth explanation of each feature the game has.
The companions still get in your way, blocking doors and stairways and sometimes even getting you completely stuck, the problem is a longstanding issue within the franchise. Also the companion wheel is hell to use as I have found that some companions tend to run away whilst you try to open their inventory or you move slightly and the wheel disappears which gets really annoying.
I don't know if anyone else found this but the Perk System confused me. My brain perceived that you had to reach level 10 of the first row perks before moving on and subsequently this messed my early game up as I only realised when I was level 35 that I could select perks on lower levels. Bethesda didn't really explain anything about the perk system other than how it gives you better skills and for me their help guide doesn't really help as it doesn't give an in-depth explanation of each feature the game has.
Thankfully overall Bethesda have made an incredible game with 100's of hours of content, an interesting story that will keep you guessing until the end, a difficult balancing act between each faction and a good town system. It's truly a fabulous addition to the Fallout franchise, all I can say is well done!